Spellbook Generator
About
|
Changelog
|
FAQ
See new
Changelog
and
FAQ
pages for next updates/questions.
Add/Edit a Spell
Name
Level
School
Of Class
Action
Range
Components
Duration
Ritual?
Description
You reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can’t become hidden from you, and if it’s invisible, it gains no benefit from that condition against you.<br /> <em><strong>At Higher Levels.</strong></em> When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
Keywords
(enter in keywords and delimit them by space, IE, "fire acid". Not all spells need keywords, limit keywords to effects/realm of spell)
Contributor Code:
Back to List